Never lag or desync at unlimited on Ultra on our super computers. Hello everyone We are updating Blitzkrieg to version 5.1. Originally posted by Little Black Duck:There weren't dedicated servers, CoH has always been Peer-to-Peer. There are ways to use Windows to change the affinity, but I use Process Lasso to do it. I think that I have reduced the lags and desync's caused by slight processing time differences between players' CPUs where the threads would be waiting for multicore completion. I haven't completely eliminated desync's but they are rare now. The time has finally come where we can release the 5.2.0 patch, an accumulated year's worth of effort in 'modernizing' the Blitzkrieg Mod which features new doctrines, reworked classic doctrines, and updated fixes and mechanics. I have assigned the game's (RelicCoH.exe) affinity to only 3 full cores (0,2,4), not hyperthreads and it in fact runs better. My CPU is a four core i7 with Hyperthreading. This full version has been archived by the uploader because it is out of date and no longer supported. I have reduced the number of desync's my group gets by giving CPU affinity to at first 2 and now 3 cores instead of all 8. When CoH was released, dual-core CPUs were only very new. BK Mod 5.1.3 Patch for Non-Steam version of 2.602Created for the convenience of Non-Steam players from Steam files.To be installed over Company of Heroes : Tales of Valor v2.6.0.2 AND Blitzkrieg Mod v5.0.0. I will repost here also what I have posted in "How to eliminate desync" : Never lag or desync at unlimited on Ultra on our super computers. There weren't dedicated servers, CoH has always been Peer-to-Peer.
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